Wiki

Pick a plugin to read its install guide and the reference for each config file.

OptimalAFKZone

Rewarding AFK zones on a timer

Turn cuboid regions into rewarding AFK zones that pay players on a timer, with shards, boosters, a rotating shard shop and live displays.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • PlaceholderAPI

OptimalAuctions

Fixed-price player auction house

A player auction house with a price per item, so buyers take as many as they want, in any currency you configure. Categories, search, bumping and offline payouts built in.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • Vault

OptimalBattlePass

Free & premium tier tracks

Players earn pass EXP from mining and other activity, climb tiers and claim free rewards, plus premium ones with the Premium Pass.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • PlaceholderAPI

OptimalCosmetics

Cosmetics, cases & a market

Eight types of equippable cosmetics, a player-to-player escrow market and placeable cases with daily rotations and limited-edition wins.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • PlaceholderAPI

OptimalCrates

Virtual key crates with animations

Virtual key crates with five opening animations, placeable crate blocks with holograms, in-world lootboxes with jackpots, and a full in-game editor.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary

OptimalGifts

Daily gifts unlocked by playtime

Players unlock daily gifts by playing, then claim each one once a day for a weighted random reward. Everything resets at midnight in your timezone.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary

OptimalIndex

Item discovery collection

Players discover every item by picking it up, then track their progress per category, on a live leaderboard and in a paged, filterable menu.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • PlaceholderAPI

OptimalKoth

King of the Hill events

Wand-selected capture zones where one player must hold the hill to win, with holograms, boss bars, weekly schedules and command rewards.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • PlaceholderAPI

OptimalMilestones

Long-run progression tracks

Numbered milestone tracks per category, fed by block, mob and prison events or any PlaceholderAPI number. Players claim each milestone once for its rewards.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • PlaceholderAPI

OptimalMiracleCubes

Hunt rewards across a cube board

Players earn fragments by mining, pick a reward and decrypt cubes on a board to find where it is hidden. Wrong cubes pay consolation prizes, the right one pays the reward.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary

OptimalTeams

Player teams with roles

Player teams with a four-role ladder, team chat, friendly-fire toggle, a team home and a points leaderboard fed by kills and KOTH captures, all run from menus.

  • Paper / Folia
  • MC 1.21.11+
  • Java 21+
  • OptimalLibrary
  • PlaceholderAPI