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config.yml

Storage, prompts, name rules, team limits, home timings, point sources, roles, team format and sounds.

Global settings. After editing, run /teamadmin reload (storage changes need a restart). The file has five sections, in this order: Settings, Point-Sources, Roles, Team-Format, Inventories-Sounds.

Keys missing from your file fall back to the default shipped with the plugin, so a server upgrading from an older version keeps working. This also means deleting a key or list never empties it: to clear a list such as Blacklisted-Names, set it to [].

Settings:
Storage:
Type: SQLITE
Host: "127.0.0.1"
Port: 3306
Database: "minecraft"
Username: "root"
Password: ""
Prompt-Mode: CHAT
Auto-Update-Ticks: 20
Name-Min-Length: 3
Name-Max-Length: 16
Name-Pattern: "[A-Za-z0-9_]+"
Blacklisted-Names:
- "admin*"
- "*staff*"
- "*owner*"
Max-Members: 8
Invite-Expiry: 300
Default-Friendly-Fire: false
Default-Open: false
Home-Warmup: 3
Home-Cooldown: 30
Top-Update-Interval: 10
Broadcast-Creation: false
Broadcast-Disband: false
Number-Format:
Default: ABBREVIATED
...
Key Default Description
Prompt-Mode CHAT How players type a team name or player name: CHAT, ANVIL, SIGN or DIALOG. A dialog falls back to a sign for clients that cannot show dialogs.
Auto-Update-Ticks 20 How often open menus refresh, in ticks (20 = one second). 0 turns live refresh off.
Max-Members 8 Seats per team, the same for every team. At least 2.
Invite-Expiry 300 Seconds an invite stays valid. At least 1.
Default-Friendly-Fire false Friendly fire setting for newly created teams.
Default-Open false Open joining setting for newly created teams.
Home-Warmup 3 Seconds to stand still before /team home teleports. 0 teleports instantly.
Home-Cooldown 30 Seconds between team home teleports, per player. Starts when the teleport happens. 0 disables it.
Top-Update-Interval 10 Seconds between leaderboard re-sorts (only when something changed). At least 1.
Broadcast-Creation false Announce new teams to the whole server (TEAM-CREATED-BROADCAST).
Broadcast-Disband false Announce disbanded teams to the whole server (TEAM-DISBANDED-BROADCAST), including admin disbands.
Key Default Description
Name-Min-Length 3 Shortest allowed team name. At least 1.
Name-Max-Length 16 Longest allowed team name. Must not be below Name-Min-Length.
Name-Pattern [A-Za-z0-9_]+ A Java regular expression the whole name must match. An invalid expression fails the load.
Blacklisted-Names admin*, *staff*, *owner* Names that are refused. Case-insensitive. * works at the start (ends with), end (starts with) or both (contains); without * the name must match exactly.

The same rules apply to /team rename and /teamadmin rename.

Key Default Description
Type SQLITE SQLITE (file at data/data.db) or MYSQL.
Host 127.0.0.1 MySQL host.
Port 3306 MySQL port.
Database minecraft MySQL database (schema).
Username root MySQL user.
Password "" MySQL password.
Properties none Optional section of extra JDBC connection properties (key: value).

The connection fields are ignored on SQLite. Storage is only read at startup, so restart after changing it.

Controls how {points}, {earned} and %optimalteams_points% are printed.

Number-Format:
Default: ABBREVIATED
Separated:
Grouping-Separator: ","
Decimal-Separator: "."
Decimals: 2
Abbreviated:
Thousands: "K"
Millions: "M"
Billions: "B"
Trillions: "T"
Quadrillions: "Qa"
...
Centillions: "CT"
Key Default Description
Default ABBREVIATED ABBREVIATED (1.5K, 2.25M) or SEPARATED (1,500).
Separated.Grouping-Separator , Thousands separator. Exactly one character.
Separated.Decimal-Separator . Decimal separator, also used in abbreviated numbers. Exactly one character.
Separated.Decimals 2 Maximum decimals shown (0 to 8). Trailing zeros are dropped.
Abbreviated.<Scale> K, M, B, T, Qa, … The suffix for each power of 1000, from Thousands up to Centillions.

Change the suffixes freely. Deleting a scale does not remove it: the shipped default fills the gap.

Point-Sources:
Koth-Capture:
Enabled: true
Points: 25
Player-Kill:
Enabled: true
Points: 5
Cooldown: 600
Key Default Description
Koth-Capture.Enabled true Award points to the capturer’s team on an OptimalKoth capture. Needs OptimalKoth.
Koth-Capture.Points 25 Points per capture. 0 awards nothing.
Player-Kill.Enabled true Award points to the killer’s team when they kill a player outside their team.
Player-Kill.Points 5 Points per kill. 0 awards nothing.
Player-Kill.Cooldown 600 Seconds before the same killer earns points for the same victim again. 0 disables it.

No value may be negative. How the sources work in detail is in Points & Team Top.

All four roles must be present, each with a Display-Name. Every role except Leader takes a Permissions list; the Leader always holds every permission and cannot list any.

Roles:
Leader:
Display-Name: "&6Leader"
Co-Leader:
Display-Name: "&eCo-Leader"
Permissions: ["Invite", "Kick", "Promote", "Demote", "Home", "Set-Home", "Rename", "Friendly-Fire", "Open"]
Moderator:
Display-Name: "&aModerator"
Permissions: ["Invite", "Kick", "Home"]
Member:
Display-Name: "&7Member"
Permissions: ["Home"]
Key Description
Display-Name What {role} and %optimalteams_role% show.
Permissions Any of Invite, Kick, Promote, Demote, Home, Set-Home, Rename, Friendly-Fire, Open. Use Permissions: [] for a role that can do none of them.

What each permission unlocks, and the ranking rules on top of them, are in Roles & Permissions.

Small pieces of text used inside messages, menus and placeholders. Every key is required.

Team-Format:
Member-Entry: "&5 - {role} &f{player} &8({status}&8)"
Online: "&aOnline"
Offline: "&cOffline"
Enabled: "&aEnabled"
Disabled: "&cDisabled"
No-Home: "&cNot set"
No-Team: "No Team"
Prompts:
Create:
Title: "&8Name your team"
Hint: "Team name..."
Rename:
Title: "&8Rename your team"
Invite:
Title: "&8Invite a player"
Hint: "Player name..."
Key Description
Member-Entry One roster line in /team info (the {roster} line of TEAM-INFO). Tokens: {role}, {player}, {status}.
Online / Offline What {status} and {leader-status} show.
Enabled / Disabled What {friendly-fire} and {open} show, and {state} in the toggle messages.
No-Home What {home} shows when the team has no home.
No-Team What the per-player %optimalteams_...% placeholders return for a player without a team.
Prompts.Create.Title / Hint Title and placeholder text of the create prompt (anvil, sign and dialog modes).
Prompts.Rename.Title Title of the rename prompt. Its hint is always the current team name.
Prompts.Invite.Title / Hint Title and placeholder text of the invite prompt.

In CHAT mode the prompt titles and hints are not shown; the NAME-PROMPT, RENAME-PROMPT and INVITE-PROMPT chat messages are sent instead (they are sent in every mode).

Named sounds in "NAME;volume;pitch" form. Names are XSound names, which stay stable across Minecraft versions. Set a key to "" to silence it.

Inventories-Sounds:
"TEAM-MENU-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"HUB-MENU-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"INVITES-MENU-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"MEMBERS-MENU-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"SETTINGS-MENU-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"TOP-MENU-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"TEAM-INFO-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"CONFIRM-MENU-OPEN": "ENTITY_BAT_TAKEOFF;1;0.5"
"PAGE-CHANGED": "ENTITY_CHICKEN_EGG;1;1"
"NO-PAGE-FOUND": "BLOCK_NOTE_BLOCK_PLING;1;0.5"
"CREATED": "ENTITY_PLAYER_LEVELUP;1;1.5"
"JOINED": "ENTITY_PLAYER_LEVELUP;1;1.5"
"INVITED": "BLOCK_NOTE_BLOCK_BELL;1;1.5"
"PROMOTED": "BLOCK_NOTE_BLOCK_BELL;1;1.5"
"DEMOTED": "BLOCK_NOTE_BLOCK_BELL;1;0.5"
"KICKED": "ENTITY_ITEM_BREAK;1;1"
"TOGGLED": "UI_BUTTON_CLICK;1;1"
"TELEPORTED": "ENTITY_ENDERMAN_TELEPORT;1;1"
"DISBANDED": "ENTITY_WITHER_DEATH;0.5;1.5"
"DENIED": "ENTITY_VILLAGER_NO;1;0.5"
Key Played when
TEAM-MENU-OPEN, HUB-MENU-OPEN, INVITES-MENU-OPEN, MEMBERS-MENU-OPEN, SETTINGS-MENU-OPEN, TOP-MENU-OPEN, TEAM-INFO-OPEN, CONFIRM-MENU-OPEN That menu opens.
PAGE-CHANGED A paged menu turns the page.
NO-PAGE-FOUND There is no previous or next page.
CREATED You create a team.
JOINED You join a team.
INVITED You send an invite (and the invited player receives it).
PROMOTED You promote a member or transfer leadership.
DEMOTED You demote a member.
KICKED You kick a member (and the kicked player, if online).
TOGGLED Team chat, friendly fire or open joining is toggled, the home is set or deleted, or the team is renamed.
TELEPORTED A team home teleport completes.
DISBANDED You disband your team.
DENIED A menu click is refused, or a home warmup is cancelled by moving.

A sound key missing from your file still plays its shipped default.